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3DI'm obsessed with everything 3D, using software like Blender, Maya, Spline, Sketchup, if it's 3D I've used it.
Experience DesignI design experiences that are compelling and impactful, often with gamification, using tools such Unity, Unreal, Touch Designer and more.
Concept Design I bring ideas to life by visualizing them in context through 3D rendering, photobashing, and animation.
Motion DesignI create animation with tools like Blender, Rive and After Effects to enhance storytelling and user engagement, whether through subtle motion or full cinematic sequences.
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SEE PROJECTREBUILD THE WORLD
Role: 3D Artist | Animator | Designer
Tools: Blender, 8th Wall, Photoshop, Substance
Lego AR experience featuring point & click decision making and fun animations.
SEE PROJECTREBUILD THE WORLD
Role: 3D Artist | Animator | Designer
Tools: Blender, 8th Wall, Photoshop, Substance
Lego AR experience featuring point & click decision making and fun animations.
SEE PROJECTLUNAR ROVER
Role: Designer | 3D Artist | Unity Developer
Tools: Blender, Unity, Touchdesigner, Photoshop, Substance
Built for the 2021 Space Symposium, Lockheed tasked our team to create an experience showcasing the capabilities of their concept lunar rover.
SEE PROJECTLUNAR ROVER
Role: Designer | 3D Artist | Unity Developer
Tools: Blender, Unity, Touchdesigner, Photoshop, Substance
Built for the 2021 Space Symposium, Lockheed tasked our team to create an experience showcasing the capabilities of their concept lunar rover.
SEE PROJECTMODEL VIEWER
Role: 3D Artist | Designer
Tools: Blender, Unity, Photoshop, Substance
Built for Lockheed Martin to showcase a selection of proprietary satellites.
SEE PROJECTMODEL VIEWER
Role: 3D Artist | Designer
Tools: Blender, Unity, Photoshop, Substance
Built for Lockheed Martin to showcase a selection of proprietary satellites.
SEE PROJECTCYBER SECURITY GAME
Role: 3D Artist | Animator | Designer
Tools: Blender, Unity, Photoshop, Substance
Lockheed Martin experience designed to demonstrate their cybersecurity capabilities.
SEE PROJECTCYBER SECURITY GAME
Role: 3D Artist | Animator | Designer
Tools: Blender, Unity, Photoshop, Substance
Lockheed Martin experience designed to demonstrate their cybersecurity capabilities.
SEE PROJECTSUPER NINTENDO WORLD JAPAN
Role: 3D Artist | Animator | Technical Artist
Tools: Blender, Maya, Unity, Substance
Created and implemented the art for 3 Minigames designed to blend in with the physical scenic of the park and entertain guests.
SEE PROJECTSUPER NINTENDO WORLD JAPAN
Role: 3D Artist | Animator | Technical Artist
Tools: Blender, Maya, Unity, Substance
Created and implemented the art for 3 Minigames designed to blend in with the physical scenic of the park and entertain guests.
SEE PROJECTCOSMIC CAMP
Role: 3D Artist | Technical Artist
Tools: Blender, Unity, Substance
Created vfx for several scenes with Camp's interactive playground Cosmic Camp.
SEE PROJECTCOSMIC CAMP
Role: 3D Artist | Technical Artist
Tools: Blender, Unity, Substance
Created vfx for several scenes with Camp's interactive playground Cosmic Camp.
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SEE PROJECTCASTLE WHITEWALLS
Role: 3D Artist | Concept Artist
Tools: Blender, Photoshop
Visualizing Castle Whitewalls from the The Mystery Knight, a Dunk & Egg shortstory within the Game of Thrones world.
SEE PROJECTCASTLE WHITEWALLS
Role: 3D Artist | Concept Artist
Tools: Blender, Photoshop
Visualizing Castle Whitewalls from the The Mystery Knight, a Dunk & Egg shortstory within the Game of Thrones world.
SEE PROJECTCASTLE WHITEWALLS
Role: 3D Artist | Concept Artist
Tools: Blender, Photoshop
Visualizing Castle Whitewalls from the The Mystery Knight, a Dunk & Egg shortstory within the Game of Thrones world.
SEE PROJECTSOLARPUNK STUDIES
Role: 3D Artist | Concept Artist
Tools: Blender, Photoshop, Unreal
A couple studies exploring solarpunk as a genre, and as a hopeful future to live towards.
SEE PROJECTSOLARPUNK STUDIES
Role: 3D Artist | Concept Artist
Tools: Blender, Photoshop, Unreal
A couple studies exploring solarpunk as a genre, and as a hopeful future to live towards.
SEE PROJECTINTEPLANETARY
Role: 3D Artist | Concept Artist
Tools: Blender, Photoshop, Unreal
Interplanetary is a personal IP I'm developing with a friend. It's a near future, hard-sci, political thriller.
SEE PROJECTINTEPLANETARY
Role: 3D Artist | Concept Artist
Tools: Blender, Photoshop, Unreal
Interplanetary is a personal IP I'm developing with a friend. It's a near future, hard-sci, political thriller.
SEE PROJECTINTEPLANETARY
Role: 3D Artist | Concept Artist
Tools: Blender, Photoshop, Unreal
Interplanetary is a personal IP I'm developing with a friend. It's a near future, hard-sci, political thriller.






